TL/DR: there is mana cap for Magician, but visiting Sanctuary may exceed it. Priest raised from 6 VP to 26 VP, seems his mana regen is slower (or it was only bonuses from Sanctuary). Spent 2 points on NGOS on nearest inscriptions - exploit with Sanctuary do not work (no matter which direction I exit - East or West). Spending 1 point on NGOS again - entering Sanctuary gave +4 again (up to 21). However after ~20 steps Sanctuary gave +4. Returned to Sanctuary: +4 points, but exploiting it further with instant enter/exit doesn't work. Got +1 after ~60 steps, +1 more after 60 steps. I spent 1 point on reading inscription with NGOS - made 160 steps - no mana gain. I returned to Urtas Sanctuary - and got +4 more points! But the new cap was not exceeded after 100 steps. Priest remained at 10PP (6 initially + 4 bonus from Sanctuary). I was not able to exceed 14PP after Sanctuary. Mana increased to 10 PP before Sanctuary (after 45 steps, by the way turning seems doesn't count as 1 gaming turn). Magician started at 9 PP, walked to the first Sanctuary in zig-zags and circles. (format is the number of bytes, then what that field does)ġ Number of letters in the character's nameĢ Title (0 = Berserk, 1 = Warrior, 2 = Guard, etc.)Ģ Current HP (in hexadecimal, little endian)Ĥ Experience (in ASCII decimal, little endian)Ģ Skill level (in hexadecimal, little endian)Ģ Virtue/Psychic points (in hexadecimal, little endian)Ģ Dexterity (in hexadecimal, little endian)Ģ Intelligence (in hexadecimal, little endian)Ģ Vitality (in hexadecimal, little endian)Ģ Strength (in hexadecimal, little endian)Ģ Number of items carried (in hexadecimal, little endian)ģ6 Item information for up to 18 items (2 bytes of data per item)Ģ Current encumbrance (in hexadecimal, little endian)Ģ Max encumbrance (in hexadecimal, little endian)Ģ Current armor (in hexadecimal, little endian)Ģ Shield armor bonus (in hexadecimal, little endian) (guessing on this one, it may store something else for the second byte)ģ-4 How many times character has received level-ups note this is what determines the XP needed for the next levelĬlick to expand.Started the new game with default party. If it's in the same format as the save game file, that region of memory probably looks something like this: